Who are Chiefs ESC?

Chiefs eSports Club have burst on to the scene as of late after their recent showing at IEM Sydney which saw them eliminate North.

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They were a long shot coming in to the tournament, being priced at 100/1 (Betway). Many had expected the Australian team to bow out in the preliminary rounds without much of a fight.

Chiefs however came out fighting in an unfortunate 16-5 loss to Astralis. They then followed up with a surprise 16-5 win over Renegades but the biggest surprise of all was the defeat of North 16-13 on Train, which at one point saw them down 10-3.

Their other loss came in a 16-4 loss to Optic.

As a team they have seen relative success, winning the 10th season of CyberGamer Pro-League and coming third in the ZEN Esports Network League.

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The team’s in game leader, Tucks, has played well throughout this tournament. His style epitomised by the out thinking of MSL on Nuke after numerous fakes and double fakes.

He does however, have a previous VAC ban on record and is banned from Valve events which may limit them going forward.

INS has been another big performer for Chiefs throughout the tournament acting as the teams Rifler. Coming in at 18 years old he is one of the younger players within the CS competitive scene and showed immense ability to cope under pressure.

Malta however has been the most impressive player for Chiefs, he was a menace to North throughout the entire game and didn’t allow them to reset before pushing elsewhere, typical of his style of lurking. His positional awareness and mobility was one of the most integral parts to their success this tournament.

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The primary AWPer for Chiefs is aliStair, throughout this tournament he has also been acting as a backbone for the team. They will rotate around him, keeping him central to their plays. He has been able to create openings for players such as INS to push into to create the openings. One of the most successful plays has been the control he maintains in opening up catwalk on Nuke. He allows his team mates to push in behind and take the upper site from a more unorthodox position catching North particularly off guard.

Finally we have entry fragger, Pecks, who enjoyed a more back seated approach this tournament. He was however integral to the initial pistol round win on Nuke with two P250 kills on the retake of lower bombsite, notoriously one of the hardest sites in CS currently to retake.

Despite their efforts however they crashed out of the tournament with a 2-3 record eventually losing to Optic again  on Train. Although they did not make it to the arena to play in front of  a home crowd they can still be proud of a massive showing, knocking out one of the world’s biggest teams in North.

Why We Need More Tournaments like CS_Summit

CS_Summit is not your conventional tournament, something which prior to beginning could really have went horribly, or, as we have experienced, really well.

Summit is designed similar to TakeTV’s Homestory Cup, The Summit tournament series is designed as a “behind-the-scenes” style event as opposed to the usual arena style shows that almost all top tier Counterstrike tournaments have.

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We’ve seen a laid back side of competitive CS that hasn’t always been available to fans watching the streams of the competitions. Beyond The Summit state that this is done “to give players a platform to connect more directly with fans and to share the personalities, insight, & humour behind the names.

This is one of the main reasons Summit has worked as well as it has, from the instances of pro-players casting, for example Friberg and Steel commenting during SK v Cloud9., similarly we saw Fallen cast in the same way. We were able to get some very useful insight from pros playing at the same level as the competition along with getting to know them better than just their plays.

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The setting is another main contributor to the success of CS_Summit. Rather than your large, open and at times atmosphere desolate arenas, we had the unusual setting of a private house in the Greater Los Angeles area.  This evoked memories of old school LAN parties for many viewers, myself included. This is a clever way of throwing back to the old school days of eSports and paying homage to the charismatic LANs of days gone by.

The laid back atmosphere of the tournament was epitomised by the ‘team posters’ created by the Beyond The Summit team which were absolutely hilarious.

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The positioning of the camera meant that after players exited their ‘game room’ they then would walk past the casters on their duo couch. This allowed for players to give a little insight post game and for a bit of a joke afterwards (see ‘Bad Fallen’).

The personal connection comes from that the fact that Beyond The Summit themselves are invested in eSports and have a passion for these games and the competitive scenes. David ‘LD’ Gorman leads BTS passionately from the front, so much so that the house used for the tournament is his own and not some rented property solely for the event

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On a whole I feel the community got to know casters and players a lot better due to this tournament, it was nice seeing the casters that have led us through massive arena finals out of their suits and in a nice relaxed environment. This let us get to know them more and it worked like a treat, instead of the constant play by play analysis we got a charismatic and entertaining casting session. That’s not to say that play by play is bad in all aspects but your average viewer could still enjoy the game without the analysis of someone opening a door or coming off of spawn. This is the point that, within Summit, the casters would talk about other things, involve others on the desk(?) and in turn get the audience more engaged with the stream.

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CS_Summit has been a brilliant break from the overly analytical casting that majors and other tournaments seem to suffer from. It has brought the community together in a way through being able to see the interactions of players post game rather than a straight cut to the commentary desk.

That’s not to say that every event should be like this, the rarity of this makes it one of the reasons it is so special. Arena tournaments create special moments, especially when the crowd are engaged but I feel that if we had a tournament like CS_Summit once every two to three months then it could be a very successful thing.

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More than anything however is the team atmosphere between the entire pro scene. It is all one big family and some of the behind the scenes shots of Beyond The Summit show that. It’s a softer side of competitive Counterstrike but its one that the community and casual fans like to see. The highlight of this for me has been the celebration of Sixer of EnVyUs’ birthday, it was nice to see people rally around him and celebrate with him despite the highly competitive environment everyone was in, something which is testament to the brilliant tournament Beyond The Summit hosted for us.

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Hopefully Beyond The Summit regard this tournament as much of a success as the fans, pros and casters alike have and can plan  something like this again for the not so distant future.

Starladder i-League Star Series Season 3: Day One Review

With a $300,000 prize pool the Starladder i-League (SL) finals are one of the most notable tournaments of 2017 so far. Some of the world’s best teams have gathered in Kiev to battle it out for the first place prize and the chance to be crowned Season 3 champions.

The SL format is different from the one adopted by the recent majors and ESL tournaments. This tournament sees opening matches where teams face off in a best of one to determine the initial standings with round win difference determining the difference between the winning teams. The loss difference also affects where teams place for those that have lost.

NORTH v IMMORTALS

The first match of the day saw North facing up against Immortals, with the most recent meeting being Immortals eliminating North at IEM Katowice. After map vetoes it was determined that Cobblestone would be played, a map that North have recently been strong on however also the same map that Immortals eliminated North from IEM Katowice on (16-6)

This time around however saw a completely different story as North roared into a 3-12 T side lead eventually seeing out the map with a 4-0 CT side to round out the game 16-3 in a particularly dominant performance.

MVP: aizy

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This win is North’s first opening win of a tournament since October 2016, a curse they are glad to break:

VIRTUS PRO v MVP PROJECT
The second match of the day saw Virtus Pro up against MVP Project, the tournament’s only South Korean outfit.

The map choice ended up as Mirage, a map which has traditionally been a hit or a miss for VP in the past. After a three man stack it looked like it may have been another one to forget for VP as MVP picked up the pistol and the following two rounds however the Poles broke back and clinched two afterplant situations in what became a vintage Virtus Pro showing. The first half ended 11-4 in favour of VP and they then saw the map out 16-4.

This result won’t come as a surprise to many with Virtus Pro one of the biggest favourites for the tournament however one surprise was Snax unusually making use of the Bizon which he made work driving home the opening victory for Virtus Pro.

MVP: pashaBiceps

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SK GAMING v TYLOO

Another favourite for this tournament has been SK Gaming, the Brazilians are always a name that’s in the mix whenever they’re involved in a tournament. They are one of the teams with the best firepower within CS:GO and that can never be underestimated. Their first match of the tournament was against China’s TyLoo with both facing off on Mirage.

Both teams most recently met at February’s Dreamhack Masters in Las Vegas with SK easing out a 16-5 on Cobblestone however it was TyLoo who took early control of this game winning out the first half 8-7. Despite TyLoo’s strong first half it was a catalogue of errors epitomised through the loss to a full eco which gave up ground to SK in the second half. Even though TyLoo looked the stronger team in the first half it seemed as though they could not regain focus after their errors and potentially tempers may have flared within the TyLoo camp as the game slipped away from them eventually losing 16-12.

MVP: felps

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ASTRALIS v CLG

Astralis are without a doubt one of CS:GO’s biggest teams, they are also currently the major champions. Much the same as SK, you can never count Astralis out. They aren’t flashy but they do what they have to, they’re drilled and their communication is second to none. One thing often overlooked is the in game leading of ‘gla1ve’, this is what makes Astralis one of the world’s best and something that many feel North American CS lacks. CLG are one of NA’s most prominent teams alongside Cloud9 however no team from NA has really made the step up to the level of teams like Astralis or SK.

This match up on Train however saw a somewhat possessed CLG storm out the gates establishing a 6-0 lead. Astralis however managed to regain their calm and pull back six rounds in the first half whilst CLG closed out 9-6 in a dominant first half.

Astralis however fought back through an incensed hold of Ivy – very few times did CLG manage to break out Ivy onto the site – they were often held off and forced out to B site where Astralis were already waiting and rotated with a member in behind sealing off the exit. This boxing in tactic was completely regimental in its execution and was particularly useful when they had backed Rickeh into a corner and instead of going for the kill instantly they waited 11 seconds in order to fully kill the economy of the player.

Astralis eventually saw the game out 16-11 after CLG really struggled to fight back in the second half.

Koosta in particular was on fire in this game, driving the team forward from the front. He dictated the pace of the game at times and nullified man advantages for Astralis, sometimes even turning a 3v4 into a 3v2 in a matter or seconds.

MVP: koosta

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HELLRAISERS v FAZE

In recent memory, Hellraisers record against FaZe is not pretty. They have failed to win in any of their recent games against the team and are not considered by many to be favourites here again on Cache.

FaZe opened the game by unexpectedly losing the pistol round however they then lost to a Hellraisers eco. FaZe, however turned this around and stormed into a 6-2 lead 8 rounds into the game and looked in the driving seat with NiKo doing exactly what he does, dominate games.

Hellraisers however clawed themselves piece by piece back into the game with Zero slaying FaZe man by man as they came to the site. It was Deadfox however that inspired the comeback from Hellraisers as they pulled the half back to win it 9-6 after 7 rounds in a row.

Hellraisers continued this form into the second half and Deadfox with the AWP seemed to hit every shot. This pinpoint accuracy was intrinsic to Hellraisers as they marched dominantly on through FaZE, winning 13 rounds in a row taking the game all the way to at least 9 match points. The winning streak was halted by a NiKo 4k after the time ran out before DeadFox could plant.

It eventually took Hellraisers 4 to close out the game in what has been one of the biggest surprises of this tournament so far. It wasn’t without a fight as NiKo held tightly on to A site setting up as a turret like machine playing from both quad and site.

It ended with a 1v1 as Bondislav took Allu with the tec9 from quad with Hellraisers winning the game on an eco, with the game finishing 16-10.

The biggest downfall of FaZe in this game was the unrelenting aggression which left them out of position and a lack of overall discipline which is no doubt coming with the bedding in of superstar NiKo to the team.

This game saw DeadFox put himself out there with a strong game as primary AWPer, something that teams will have to take note of in the second round of games.

MVP: DeadFox

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GAMBIT V FNATIC

This is another matchup that was most recently seen at Dreamhack 2017 in Las Vegas, however this game is one of the most balanced today. This game is one that many feel could really go either way, both teams feature experienced pros and new upcoming stars.

At Dreamhack Gambit fought off Fnatic 16-8 on Inferno with Dosia as MVP for the game, something that could be revisited today.

This game takes place on the newly added (to the competitive map pool) Inferno. Gambit opened up with a pistol win buy a KRIMZ quad kill on the force allowed for Fnatic to take the second round. Fnatic then went on to take control of the first half with 4 consecutive rounds before Gambit fought back from B site’s coffins.

This was then returned with an Olofmeister push through Banana, after an A fake, taking the single player holding B to open up the site.

Fnatic saw out the first half with a 10-5 advantage. The second half wasn’t at all much different with Gambit winning the first three rounds of the new half but the following 6 rounds fell to Fnatic as they sealed out a 16-8 win.

This game really showed examples of the Fnatic of old, with Olof really stepping up. Olof in this game moved himself into positions often taking sites 1v1 or 1v2 often simply through smart play.

MVP: Olofmeister
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NIP v G2

NiP have been on fire since benching Pyth and picking up dedicated AWPer ‘Draken’. Prior to this they couldn’t string two wins together at all but since the addition of Draken they have lost only one game, winning nine in the ESL Pro-League.

G2 on the other hand have been busy rebuilding an entire roster, picking up KennyS, NBK, Shox, Apex and Bodyy. All of these players have shown to have great synergy and KennyS is renowned for being one of the worlds best AWPers so it will be interesting to see how he and Draken shape up against each other in what could be the pivotal battle in this matchup.  NiP’s resurgence means that they enter this matchup high on confidence and should see G2 off on Inferno.

G2 however came into the game strong winning the pistol round and the following 7 rounds. One particular moment of pain for NiP fans was at 5-0, as NiP push onto A site with 3 members left, they still also had the AWP up. As they push with 10 seconds remaining F0rest pushes with the bomb to site to plant however Draken backs off and saves his AWP and the other two members fall due to the lack of support.

NiP’s first round came with a new take on things, sticking in twos and playing for picks. G2’s money however meant that they could buy straight back up into a double AWP set up which meant that two early picks from Shox and Bodyy led to another G2 win.

G2 fought through the first half with a 13-2 win against a toothless NiP who look like the same team that was struggling with Pyth.

NiP did however win out the pistol round on the second half allowing for their economy to begin to flourish and bring the score back to 6-13 before Draken’s missed AWP shot allowed Kenny and Shox to swarm A site and lock GeT_RiGhT out post-plant.

G2, from there, took the game straight to map point and also took the game 16-6.

NiP seem to be unable to break out from this overall poor form, something that they’ve apparently tried everything to shake. They shook up their roster a little, went to bootcamps and moved players around into different positions. The only thing possibly left is to break up the core of the roster that has stuck with the team for many years.

MVP: aPex

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NA’VI v UYA

Na’Vi are a team that is always there or there about. A team that has shown glimpses of pure skill and raw power but never made the full step up to one of the world’s best teams. 5Power Club (recently acquired by and now named, UYA) on the other hand come into this tournament as unknown entities. Not many people are familiar with them which may pay off in their favour – as unlikely as it may be.

UYA acquired 5Power Club too late for even the name on the graphics and content to be updated – something which caused ambiguity among casters and crew. However prior to the match they ditched their UYA jerseys to don the 5Power jerseys again in what has become a running joke.

Na’Vi will still remain overwhelming favourites for this match on home turf but if they do not fix their notorious temper issues then it could become a harder matchup than it should be.

Inferno made its third appearance of the day with Na’Vi starting on T side. UYA/5P however, lost a somewhat confusing pistol round with Na’Vi two whilst pushing B site through Banana. The following round saw Stevie jump into Edward mid smoke further epitomising the scatty opening to the game as Na’Vi took the second round.

The fourth round saw UYA/5P win their first round with Shuadapai holding A site down with an M4 pulling out a 4k with his back to the wall. The Chinese outfit then went on to take the following round with Stevie making use of a Famas to cut down Na’Vi’s numbers.

Na’Vi then looked set to put their mark on the game moving 6-2 into the lead when UYA/5P broke back from Na’Vi defending A site with Stevie’s position in pit proving an anchor for the team to play around.

Na’Vi did see out the half without much more of an issue though with the half scoring coming in at 12-3.

UYA/5P took the pistol round in the start of the following half and also winning the follow up. They then went on a run of five consecutive rounds pulling the score to 13-9. Na’Vi however pulled a round back after Not7 couldn’t win out a 1v3 clutch and Na’Vi again won the following round to bring the game to match point.

The game was finally sealed without Na’Vi losing a member as a spirited UYA/5P went down with 9 rounds to their name in a 16-9 loss.

MVP: GuardiaN
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DAY 2 MATCHES:

Loss Bracket:
NiP v MVP Project
5Power/UYA v CLG
FaZE v Immortals
Gambit v TyLoo

Win Bracket:
Virtus Pro v SK Gaming
Fnatic v Na’Vi
G2 v HellRaisers
North v Astralis

Are Valve Close to Revealing Three New Weapons for CS:GO?

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Rumours have been circulating for the last month over the implementation of a new gun within Counter Strike. The Silenced MP5 has been the talk of the Global Offensive community for quite some time but if rumours are to be believed then we may see it sooner rather than later.

The original MP5 of course was featured in Counter Strike 1.6 as a mainstay for many however it did not carry over to Global Offensive.

It is not unfair to think that the gun could feature in the same way that the R8 Revolver does as a switch over for another gun (Desert Eagle), for example the MP7. This would also could act as a balance to the popular UMP with a strong release giving players the hard choice between fire power and cost. Undoubtedly the UMP is a strong choice with a $1,200 buy in and $600 reward per kill. The MP5SD could feature for around $1500 maintaining the $600 reward but include stronger firepower in true MP5 sense.

The similarities between these rumours and the rumours pre-R8 Revolver release is, most notably the inclusion of an MP5SD icon in the sprite files:

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Although the icon for the original MP5 is still within the sprite files – as it was included in the game’s beta – the MP5SD placeholder is an entirely new entry. This shows without a doubt that Valve are working behind the scenes on the implementation of the new gun.

These rumours gained further traction when Liquid’s EliGE tweeted the following:

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Along with the MP5SD there has also been relevant code found linking the game to including two new types of knives. The Cord and the Canis knife have been discovered through code mining which returned this:

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Speculation has also circled that these may in fact be the replacement for the current default knives however this is looking unlikely due to the potential case income Valve could pocket from two entirely new knife types.

All three weapons could feature in the upcoming and overdue operation. We are in the longest wait between operations currently and as the community becomes restless. A large content drop is what most view as the best way to get the community back on board with both Valve and Counter Strike.

 

CS:GO Update 24/3 – New Look Negev & R8 Revolver

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As of the 24th of March Valve has announced that the Negev and the R8 Revolver will be removed from competitive matchmaking in order for balancing changes to be made. While this tweak is further developed, both weapons will not be available for use within competitive matches.

The most noticeable of the changes has been the reduction of the Negev’s price from $5,700 to $4000 in game making it a more viable and affordable option. However a drawback from this is that the weapon is ‘heavier’ with the in-game max player speed being reduced from 195 units per second to 150.

Another point of note for the Negev is the reworking of it’s spray pattern:

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As is seen above, the pattern has simply been changed to a straight line ensuring that the previously unpredictable nature of the gun is severely refined. This had previously been one of the major drawbacks for the weapon, however now with this issue out of the way the gun can hopefully see more usage (within casual for now).

Reddit’s SlothSquadron breaks down the exact details of the changes:

“Price reduced from $5700 to $4000

  • Reserve ammo increased from 200 to 300
  • Max player speed reduced from 195u/s to 150u/s
  • Fire rate reduced from 1000 RPM to 800 RPM
  • Recoil pattern simplified to a straight line
  • Accuracy model changed drastically
    • Inaccuracy from firing greatly increased
    • Recovery time (inaccuracy decay rate) significantly slowed
    • Recovery time speeds up the more bullets that are fired (maxes out after 16 bullets fired at max fire rate)
    • The changes to recovery time also makes landing inaccuracy decay very slowly if the player isn’t spraying.
    • Spraying inaccuracy comparison
  • New mechanics implemented that alter the pitch of the Negev’s firing sound depending on how inaccurate it is.”These updates are trying to verify the Negev as a viable weapon within competitive play, rather than rushing your opponents and hoping that one of the many bullets within the spray hits, that you can shoot prior to moving around the corner – honing the reduced recoil (to the straight line) after the first 15 to 20 shots and then slowly cutting off the area through suppressive fire.In my opinion the unorthodox nature of the pre-corner spray ‘play’ will never pay off. This initial update is a step in the right direction for the Negev however more work is needed to ensure that the Negev is really worth the extra $900 over an M4 or the extra $1,300 over an AK – which is why this weapon has been drawn back from competitive play, in order to asses how the community feels and plays with the first iterations of the ‘new’ guns.

    The other gun that has received a rework is the complete opposite of the Negev, the R8 Revolver. The gun has previously been blasted for it’s long charge time leading to vulnerability whilst shooting which seemed useless in comparison to the Desert Eagle.

    Valve have noted this and have reworked accordingly, initially halving the time required to charge a shot for the R8 with a drawback in the time available to reset the shot recoil. The R8 still retains it’s core mechanics, very inaccurate while doing anything but standing still. This lends itself to a playstyle of shooting then moving, something which the recent longer shot charge time hindered. The halving of the shot time allows for a more free flowing playstyle with the R8. It will deal 94 damage to a player who has purchased Kevlar with a shot to the stomach whilst killing an opponent who does not in one bullet. It retains the one shot, headshot that it’s rival the Desert Eagle does also however allows for a more accurate variation – the drawback being the increased vulnerability with standing still albeit with the halved charge time.

    Although both weapons are still early in their redevelopment it’s clear to see that Valve value both guns somewhat and are interested in reshaping the competitive scene through the tweaking of already existing weapons. These guns still have a while to go and many tweaks in the future before they fully re-enter competitive play as viable. However it also puts the forward the question of if it will be long before we see other guns such as the PP Bizon or the M249 pulled from competitive play in order to reface them and ensure that there is a level of viability in their use.

 

 

Team Dignitas Announce CS:GO Return With New All-Star Roster

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Team Dignitas have announced their new line up that will compete in the upcoming ECS Season 3. Dignitas have been without an active roster since what was their main team migrated to North, sponsored by FC Copenhagen.

In a statement posted to their site the British organisation said:

“We explored all possible options for a suitable replacement. The answer came from a European all-star line-up featuring five extremely talented and veteran players.”

The team will now be led by Faruk ‘Pita‘ Pita as in game leader. He has been playing competitively since 2008 and for the last two years coached teams like NiP and CLG in several major tournaments. He is now returning to an active player role in the team, acting as main shot caller and rifle player.

Swedish player Mikail ‘Maikelele‘, Ricardo “Fox” Pacheco of Portugal and Joakim ‘Jkaem’ Myrbostad from Norway join ‘Pita’. All three players were once part of the core FaZe lineup early 2016. ‘Maikelele’ will be picking up the main AWP role for the team with Fox acting as secondary AWP and rifle player. ‘Jkaem’ will however taking on the role of support rifler.

The final addition to the team comes from a player who was on the most recent Dignitas roster Ruben ‘Rubino’ Villarroel who lately left North after ‘needing a break’. ‘Rubino’ played a vital role in obtaining several of Dignitas’ tournament titles in 2016, such as the first place finish at Dreamhack Tours and EPICENTER in Moscow. He finalizes the line up as entry fragger for the team

Rubino‘ announced the return in a passionate post via twitter:

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The team also announced their partnership with the Philadelphia 76ers and will adopt the team’s colours on their team jersey at events. Captain ‘Fox’ stated that “We are eager to begin practicing with this new line up, we’ve all known each other a long time and believe we will have good synergy. Through hard work and preparation we will do our best to live up to the expectations of our fans and become a top, international team. We have the most supportive fans in professional gaming and we know they will be excited about this new line-up.”

With the team entering at the upcoming ECS Season 3 fans will be made to wait until the end of the month to see just how well this team plays together. They will meet the already announced Astralis, NiP and FaZe on the 31st of March in a tournament broadcast live to Twitch.

Watch Dignitas’ line up announcement trailer here!

Follow the team on social media:

http://twitter.com/rubinoeu
http://twitter.com/Maikelele
http://twitter.com/foxgringoCS
http://twitter.com/pitacsgo
http://twitter.com/jkaemGO

Palisades Announce New Album

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New Jersey Electronicore band, Palisades today announced their latest album. The album, which is self titled will release on January 20th via Rise Records

Along with this news the band also shared a song from the album, ‘Aggresion’, which you can listen to HERE!

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The band will also be supporting Eskimo Call Boy on their upcoming UK tour:

November 12th – Birmingham Rainbow
November 13th – Manchester Sound Control
November 15th – Leeds Key Club
November 16th- London Borderline

SayWeCanFly Share New Single,’I Didn’t Know’

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Canadian singer/songwriter SayWeCanFly premieres his new single “I Didn’t Know.” The emotionally charged song is the latest offering from SayWeCanFly’s upcoming album Blessed Are Those.

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NEW ALBUM OUT 4TH NOVEMBER VIA EPITAPH

SayWeCanFly’s Blessed Are Those arrives on the heels of his 2015 EP Darling. Along with “I Didn’t Know,” the album also features songs such as the piano-laced and intensely personal “The Space Between Our Eyes” and the harmony-infused but hard-hitting “Most of the Time.”

A one-man acoustic act helmed by 21-year-old Braden Barrie, SayWeCanFly brings pure feeling and perfectly crafted melody to “I Didn’t Know.” Beginning as a stripped-back ballad, the song builds off Barrie’s graceful vocals and guitar work and unfolds into a powerful arrangement of piano and strings. The result is a quietly heartbreaking track that embodies SayWeCanFly’s intricate song writing.

Listen to “I Didn’t Know” now on Spotify.

Metallica Release New Song and Confirm Release Date for New Album!

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This is a day long overdue but nonetheless it is here. Metallica have announced that they will be releasing a double album on November 18th. The album is called Hardwired… To Self Destruct and will be released through their own Blackened Recordings.

To go along with this news the Thrash Kings have also released the title track from the album so that the fans can get a taste of what’s to come.

The new song will no doubt be a favourite for those hoping Metallica would be returning to their old school hard hitting riffs and scathing vocals.

The band said in a statement:

“It really does exist! We know it’s been a long time coming, but today we proudly introduce you to Hardwired… To Self-Destruct, the long awaited next Metallica studio album that is the follow-up to Death Magnetic! Two discs, nearly 80 minutes of music is coming your way on November 18, 2016… yes, THIS YEAR!

Hardwired… represents the next phase of our journey as Metallica and we are so excited to share it with you. If anyone was tuned into radio station 93X in Minneapolis earlier today, you heard the world debut of the first track, Hardwired.. and we’re hoping you’ll hear a lot more of it in the coming days. Produced by Greg Fidelman, along with James and Lars, this is our 11th studio album and is available for pre-order in a variety of configurations including 12 songs on a double CD, vinyl, digital download, as well as a deluxe version with the riffs that were the origins of the album.”

You can listen to the new song here!

Along with these releases the band also confirmed the track list for the new album.

Disc One

  1. Hardwired
  2. Atlas, Rise!
  3. Now That We’re Dead
  4. Moth Into Flame
  5. Am I Savage?
  6. Halo On Fire

Disc Two

  1. Confusion
  2. Dream No More
  3. ManUNkind
  4. Here Comes Revenge
  5. Murder One
  6. Spit Out The Bone

Disc Three (deluxe edition only)

  1. Lords Of Summer
  2. Riff Charge (Riff Origins)
  3. N.W.O.B.H.M. A.T.M. (Riff Origins)
  4. Tin Shot (Riff Origins)
  5. Plow (Riff Origins)
  6. Sawblade (Riff Origins)
  7. RIP (Riff Origins)
  8. Lima (Riff Origins)
  9. 91 (Riff Origins)
  10. MTO (Riff Origins)
  11. RL72 (Riff Origins)
  12. Frankenstein (Riff Origins)
  13. CHI (Riff Origins)
  14. X Dust (Riff Origins)

So what do you think about the new song, are the Metallica we know and love back or is this just another St Anger?

 

The Wonder Years Announce Fall Tour

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Pennsylvania Pop-Punk heroes The Wonder Years today announced they will be touring the United States this fall. The tour will begin on the 15th of October in Columbus’ Park Street Saloon (OH) and will finish up on the 23rd of November at Philadelphia’s The Fillmore (PA), hitting 29 cities along North America on the way.

The Wonder Years have released five full length albums to date, their highest placing at ninth on the Billboards Top Albums.

Joining The Wonder Years on this tour are Knuckle Puck, Real Friends, Moose Blood and Seaway! Which packs the bill out to a massive five bands on the night. Fans of The Wonder Years should be no strangers to Knuckle Puck or Real Friends however Moose Blood and Seaway may be more unknown to them. Following this tour they will both no doubt appear on playlists alongside the rest of this tours’ bands and other pop-punk mainstays.

Tickets go on sale Wednesday 17th of August at 4pm GMT and can be purchased via http://www.thewonderyearsband.com

Tour Dates:

15/10- Park Street Saloon – Columbus, OH
16/10 – Anthology – Rochester, New York
18/10 – Sherman Theater – Stroudsburg, PA
19/10 – Starland Ballroom – Sayreville, NJ
21/10- Rams Head – Baltimore, MD
22/10- Webster Hall – New York, NY
23/10- Webster Hall – New York, NY
24/10- The Phoenix Concert Theatre – Toronto, ON
26/10- Agora Theatre – Cleveland, OH
27/10- Royal Oak Music Theatre – Royal Oak, MI
28/10- Pop’s – Sauget, IL
29/10- The Granada – Lawrence, Kansas
1/11- Crystal Ballroom – Portland, OR
2/11- The Showbox – Seattle, WA
4/11- Ace of Spades – Sacramento, CA
5/11- SOMA – San Diego, CA
6/11- The Fonda Theatre – Los Angeles, CA
8/11-  Brooklyn Bowl – Las Vegas, NV
9/11- The Marquee Theatre – Tempe, AZ
11/11 – House of Blues – Dallas, TX
12/11 – Alamo City Music Hall – San Antonio, TX
13/11 – House of Blues – Houston, TX
15/11 – The Cannery Ballroom – Nashville, TN
16/11 – The Masquerade – Atlanta, GA
17/11 – The Ritz Ybor – Tampa, FL
18/11 – Revolution – Ft. Lauderdale, FL
19/11 – Maverick’s Live – Jacksonville, FL
20/11- Amos’ Southend – Charlotte, NC
22/11- House of Blues – Boston, MA
23/11- The Fillmore – Philadelphia, PA

Dillon Grant